
Over the past 6 years, I’ve developed software for VC-backed remote work startup Tangle, Fortune 200-ranked XPOLogistics, and built a gaming company called Aperion Studios.
Tangle
Implementation Engineer
Tangle is a VC-backed remote work app for PC/MacOS founded by the team behind the Google-acquired Owlchemy Labs. At Tangle, I help translate UX flows, Figma designs, and core documentation into performant, functional, and fun user-facing features.
Leaflet
Creator
Leaflet is a unique VR puzzle game about guiding a lone leaf to its destination by drawing wind currents with your controllers. Solve puzzles in your environment and bring life back to a forgotten forest. Built in Unity/C# for the Meta Quest 1 and 2.
XPO Logistics
XR Innovation Engineer
The Last Shark
Creator
Submitted as part of the 2020 Oculus Launchpad Program, The Last Shark is a stealth-adventure VR game about saving the last shark on Earth. As of April 2024, we’ve hit 15,000 downloads via App Lab.
vCoder
XR Gameplay Engineer
Awarded as a 2018 Oculus Launchpad Grant Recipient, vCoder is an education-driven project that teaches K-12 students how to code in VR. Students snap together blocks of code to solve puzzles, create their own mini-games, and eventually ride a virtual orca.
draft360
Hackathon Member
draft360 is an XR storyboarding tool for WebXR and nReal that won the 2020 MIT Reality Hack Grand Prize for Best of AR and Best of Tools.
The Fish Eater
Creator
The Fish Eater is a horror VR experience emphasizing sound design and environmental storytelling. Escape a barricaded house and uncover the gruesome mystery surrounding a dangerous nautical cult. Will you survive?
AquaCycle
Creator
AquaCycle is a 2019 Unity for Humanity Challenge participant that encourages recycling habits through AR gamification. Use your phone to scan recycled products for in-app points, and spend these points to grow your AR aquarium.
Let's Connect
Feel free to reach out for collaborations or just to say hello 🙂